using System.IO; using log4net; using UnityEngine; namespace Config { public static class LoggerControl { private static ILog log = LogManager.GetLogger("FileLogger"); //FileL…
using System.Collections; using UnityEngine; using UnityEngine.Networking; public class TestController : MonoBehaviour { private string _data; private void Awake() { StartCoro…
注意事项 需要将 Unity API改成 .Net Framework 其他的不支持 using System; using System.IO.Ports; using System.Text; using System.Threading; using UnityEngine; public class MainController : Mon…
AVPro文档 www.renderheads.com/content/docs/AVProVideo MediaPlayer的Event事件参数解释 MediaPlayerEvent.EventType MetaReady - 当视频的元数据已经准备好并且可读时触发,例如视频的持续时间、宽高等信息。 ReadyToPlay - 当视频准备好并可以…